On Thursday I've got to talk to a bunch of students that are coming into the office for a look at 'how we work'. I've got to talk them through the artwork process and generally explain how we do graphics for the game, and show off some of the models and concept artwork. Scary stuff indeed... it doesn't seem that long ago that I was in exactly the same position, and hassling people like
Recently I've been buying random games on a whim rather a lot. That's not to say I've been spending a lot of money, as all the games I've bought have been around £10 or less, but even still. Ebay's buy it now makes impulse purchasing way too quick! Most of what I've bought has been out of sheet curiousity though, and the opinion that if there's something that interests me (artistically, usually) about a title then there's little point in me passing it up. Evne if I only play for a couple of hours then it's still worthwhile for me as reference material.
This week I'm really exhausted. I'm doing solely illustration work during the day, which is great - I love doing it, but I'm also doing other illustration work during the evenings, so I'm feeling a bit stretched. Apologies to
Well, 